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Is provided that shows the various command line options. You can also launch GpuTest from the command line (this is the method for Linux). GpuTest has an user interface for Windows and OSX:
PixMark Volplosion: OpenGL 3.2 pixel shader test, works on Windows, OSX and Linux. PixMark Piano: OpenGL 3.2 pixel shader test, works on Windows, OSX and Linux. GiMark: OpenGL 3.3 geometry instancing test, works on Windows, OSX and Linux. TessMark: OpenGL 4.0 tessellation test, works on Windows, and Linux. FurMark: OpenGL 3.2 GPU burn-in test, works on Windows, OSX and Linux. You can find the source code here: /e#2945.1. This is a VOLumic exPLOSION shader so you can now understand the name of this test. PixMark Volplosion: this test is based on a GLSL Sandbox shader by Simon Green (NVIDIA). You can find the complete source code and WebGL demo here: /view/ldl3zN. This is a fully procedural raymarched scene. PixMark Piano: this test is based on ShaderToy Piano pixel shader by iq. GpuTest 0.3.0 adds two new 3D demos: PixMark Piano and PixMark Volplosion. A new version of GpuTest, Geeks3D’s cross platform OpenGL benchmarking utility for Windows, Mac OS X and Linux, is available.